AI Insights · Timothy · July 2025
Top City Building Games on Android in Oceania: Q2 2025
Explore the performance of top city building games in Oceania for Q2 2025, showcasing trends in downloads, revenue, and active users.
In the second quarter of 2025, the city building game genre on Android in Oceania saw varied performance across the top applications. Here's a closer look at the trends for these leading games, based on Sensor Tower data.
Isekai:Slow Life from Mars-Games showcased a fluctuating revenue pattern, beginning at approximately $6.9K in early April and peaking at $23.7K mid-month. Weekly downloads showed a peak of 596 in April but later settled to lower figures. The game maintained a steady number of active users, hovering around 11K at the start and closing the quarter at 7.8K.
Puzzles & Chaos: Frozen Castle by 37GAMES experienced a consistent rise in revenue, reaching $16.2K by the end of June. Downloads varied slightly, maintaining around 600 to 900 weekly. Active user numbers saw a slight increase, ending the quarter with 2.5K users.
SimCity BuildIt from ELECTRONIC ARTS had a steady revenue stream, averaging around $6K to $8K weekly. Downloads peaked at 1K in late May, while active users started at 3.2K and decreased to 1.9K by the end of June.
Triple Match City by Radiant Cat Studio saw an upward trend in revenue, starting at $2.5K and increasing to $7.2K by the quarter's end. Download numbers were stable, with a peak of 520 in June. Active users slightly increased to 1.4K by mid-June.
Finally, Merge County from Microfun Limited maintained a modest revenue, averaging around $3K to $4K weekly. Downloads peaked at 548 in mid-April, and active users showed a small increase, closing the quarter at 602.
For more detailed insights and analysis, visit Sensor Tower's comprehensive reports.